
Diego Gonzalez
XR and Game Developer
Projects
Aka, things I've worked on

Gizmo 4 President! AR Book, 2020
An AR enabled book that allows you to deep dive into the world of the book and interact with the characters. Published on iOS and Android.
I worked with a very talented group of artists and designers to create a one of a kind interactive experience with Unity and ARFoundation

Cherry on top VR, 2020
A game designed for 2020's Global Game Jam. Collaborated with a group of very talented artists and an amazing coder to create a multiplayer asymmetric VR Game. The mice controlled by 4 players steal pieces of the cake while VR Chef tries to put them back in place. Extra points for putting them back in the correct spot. Video Game Jam Site

Small Engine AR, [2019 - 2020]
AR App designed to help high school students understand how a Brigss Straton Engine Works. Scale, Rotate and explode the Engine to see how the parts come together. Now also available in the Magic Leap and Oculus Quest. An app built for the whole extended reality spectrum Video

UBC Case based study, 2019
Created in conjunction with UBC, An app designed to supply 2nd year medical students with a narrative,
interactive and scalable Virtual Reality (VR) clinical experience for the purposes of medical education. It featured volumetric capture and IBM's Watson integration to allow the students to actually speak to the patient!

Space Spy AR, 2019
Game created with the objective of exploring the use of AR as an interface between a digital world and a physical one. Designed to combine the physicality and approachability of a board game, the interactivity of a video game and the freedom of a digital world. Video

Split Switch, 2019
"Best interaction design" At seattle's VR Hackathon. Game designed to be a local single-headset multiplayer experience. Co-developed with VANVASA (Vancouver AR VR Students Association)

Slap Dash Brewery, 2019
A VR brewery tour styled after Disney rides and inspired by Willy Wonka. A new take on virtual tours designed to be experienced with a beer in one hand and a controller in the other! Video

Hands On, 2019
VR Cooking training. Designed to be a modular training application and reduce waste coming from chef training.
The initial module showcases the method for double cooking pasta.
Made in conjunction with WINGSPAN XR. Video

Cherry Star, 2018
Remake of a mobile game where you are the defender of the earth. Destroy asteroids and the alien menace. Coming to iOS, Android and PC

Chippy Builder, 2018
A combination of Super mario maker and Angry Birds. Create, save and share your own levels with other users with the included level Editor

Poncho Punch, 2017
Project made during an internship, I was tasked with making an arcade game in a week. Available right now in the Google Play Store

Lab Escape VR, 2016
Final project for "Computer Graphics" class. Explored the creation of shaders and VR as a final proyect. Game where the user is tasked of escaping a lab by shrinking and growing objects

Inmuno Defense, 2016
Winning project in ITESM's "Hack for health" Hackathon. Designed to combat misinformation about the functionament of the Inmune system. It's a tower defense game where the user is tasked with defending the human body using cells as his allies